128 résultats trouvés

par viperofmilan
lun. 1 mars 2021 00:28
Forum : Rules questions
Sujet : Do Battalion guns suffer any shooting penalty
Réponses : 7
Vues : 5912

Re: Do Battalion guns suffer any shooting penalty

Another brain fart.

Looking at the player cards, battalion guns give a +1 at short range to their parent unit's salvo fire. I hadn't realized that there is no modifier indicated for their effective range "skirmisher" fire, so that is resolved at a +0 modifier.
par viperofmilan
dim. 28 févr. 2021 20:49
Forum : Rules questions
Sujet : Attack 1 Pip Dilemma
Réponses : 4
Vues : 4192

Re: Attack 1 Pip Dilemma

I believe you've inadvertently misstated the actual situation Viking. The division in question had 3 cavalry, 3 light infantry, and 1 horse gun - a total of 7 units.
par viperofmilan
dim. 28 févr. 2021 20:47
Forum : Rules questions
Sujet : Reserves (Again)
Réponses : 6
Vues : 5326

Reserves (Again)

The more I get into this subject the more confused I seem to get. Concerning operational moves, p. 41 indicates that a division must have the "Reserve" order to make operational moves. It also says that units can make operational moves during multiple turns. This is odd, since on-table divisions und...
par viperofmilan
dim. 28 févr. 2021 20:34
Forum : Rules questions
Sujet : Do Battalion guns suffer any shooting penalty
Réponses : 7
Vues : 5912

Re: Do Battalion guns suffer any shooting penalty

Interesting question. I can see it decided either way. Battalion guns only represent 2-3 individual guns while the mother unit represents 600-900 men, so losses to the parent unit could be considered largely irrelevant to the fire of the battalion guns, and so no. On the other hand, much the same th...
par viperofmilan
dim. 28 févr. 2021 13:08
Forum : Rules questions
Sujet : Battalion Guns and Skirmishing
Réponses : 19
Vues : 14099

Re: Battalion Guns and Skirmishing

Forgive me Roger, but please do not cite history. This is a game. There are examples of entire French divisions being deployed as skirmishers, but the rules do not permit that. You can find examples of almost anything that happened in history (see for instance the thread about mixed Ottoman units) t...
par viperofmilan
sam. 27 févr. 2021 23:27
Forum : Rules questions
Sujet : Battalion Guns and Skirmishing
Réponses : 19
Vues : 14099

Re: Battalion Guns and Skirmishing

Absolutely not a common occurrence. Never seen it myself. I just think if a player is dumb enough to arm his light infantry with battalion guns, and then breaks the unit down into detached skirmishers, he deserves to lose the battalion guns when the unit flees, enters difficult terrain, or crosses a...
par viperofmilan
sam. 27 févr. 2021 12:52
Forum : Rules questions
Sujet : Battalion Guns and Skirmishing
Réponses : 19
Vues : 14099

Re: Battalion Guns and Skirmishing

You pays your nickel and you makes your choices.
par viperofmilan
ven. 26 févr. 2021 14:53
Forum : Rules questions
Sujet : Battalion Guns and Skirmishing
Réponses : 19
Vues : 14099

Re: Battalion Guns and Skirmishing

That is all well and good, but if the skirmisher flees, which they do at the drop of a hat, or crosses difficult terrain, or crosses an obstacle, would not the gun be lost for good according to p. 24? I see no exemption here for detached skirmishers. And if all these "special cases" for battalion gu...
par viperofmilan
dim. 21 févr. 2021 23:31
Forum : Rules questions
Sujet : Another possibly dumb question about buildings
Réponses : 3
Vues : 3439

Re: Another possibly dumb question about buildings

Thanks to both of you for your quick responses.
par viperofmilan
sam. 20 févr. 2021 20:42
Forum : Rules questions
Sujet : Another possibly dumb question about buildings
Réponses : 3
Vues : 3439

Another possibly dumb question about buildings

OK. Lets say there is a 4-building village, with the buildings arranged in a simple rectangle. Friendly units occupy the 2 buildings nearest the friendly table edge. An enemy unit sits next to and touching one of the unoccupied buildings. A couple of questions: 1. Can a friendly unit move from it's ...